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Editing 艾米丽 布鲁姆 Emily Bloom的全部作品(2)

Revision as of 04:41, 18 October 2025 by TammiSiggers785 (talk | contribs) (Created page with "<br><br><br>因此如果將螢幕的可視面積與1/6的全方位視野之間的比值來將抽象的沉浸感具體數值化,如底下視覺沉浸係數公式(Immersive Index)。 對虚拟现实產生認識的兒童比例在歷年逐漸提升,在美國的兒童調查中對VR一無所知的比例從2016年秋季(40%)降至2017年春季(19%),這一數字減少了一半[79]。 职业生涯:艾米丽最初是一名模特,很快就因其迷人的外表...")
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